Quiescent Theater

This website showcases several procedurally generated stories. Each story is based on a set of rules. These storyworlds allow multiple characters to act interdependently and independently. Every hour, a program generates a story from the world and produces a choice-based simulation game with the Twine. Every path through a story will reach an ending, though some are quite long! Last generated at Tuesday the 18th, 1117am Pittsburgh time log. By John Krizanc, adapted by Chris Martens. A tiny demo based .

OVERVIEW

The domain play.typesafety.net currently has a traffic classification of zero (the lower the more users). We have inspected four pages within the site play.typesafety.net and found three websites referring to play.typesafety.net. We were able to detect one public media sites owned by play.typesafety.net.
Pages Crawled
4
Links to this site
3
Social Links
1

PLAY.TYPESAFETY.NET TRAFFIC

The domain play.typesafety.net has seen variant levels of traffic all over the year.
Traffic for play.typesafety.net

Date Range

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Traffic ranking (by month) for play.typesafety.net

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Traffic ranking by day of the week for play.typesafety.net

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LINKS TO DOMAIN

Everything in Context

Game design, programming languages, and academia. Monday, August 3, 2015. Tuesday, May 5, 2015.

WHAT DOES PLAY.TYPESAFETY.NET LOOK LIKE?

Desktop Screenshot of play.typesafety.net Mobile Screenshot of play.typesafety.net Tablet Screenshot of play.typesafety.net

PLAY.TYPESAFETY.NET SERVER

We detected that the main root page on play.typesafety.net took sixty-one milliseconds to load. We could not observe a SSL certificate, so we consider play.typesafety.net not secure.
Load time
0.061 secs
SSL
NOT SECURE
Internet Protocol
173.255.224.83

SERVER OS

We observed that this website is weilding the Apache/2.4.7 (Ubuntu) operating system.

HTML TITLE

Quiescent Theater

DESCRIPTION

This website showcases several procedurally generated stories. Each story is based on a set of rules. These storyworlds allow multiple characters to act interdependently and independently. Every hour, a program generates a story from the world and produces a choice-based simulation game with the Twine. Every path through a story will reach an ending, though some are quite long! Last generated at Tuesday the 18th, 1117am Pittsburgh time log. By John Krizanc, adapted by Chris Martens. A tiny demo based .

PARSED CONTENT

The domain play.typesafety.net had the following in the web site, "This website showcases several procedurally generated stories." We observed that the website stated " Each story is based on a set of rules." It also stated " These storyworlds allow multiple characters to act interdependently and independently. Every hour, a program generates a story from the world and produces a choice-based simulation game with the Twine. Every path through a story will reach an ending, though some are quite long! Last generated at Tuesday the 18th, 1117am Pittsburgh time log. By John Krizanc, adapted by Chris Martens. A tiny demo based ."

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